Character Creation Process
While character creation can be one of the most enjoyable parts of any roleplaying game, running a session at a convention makes it necessary to provide pre-generated characters. After all, when you only have a short amount of time to work with, you can't spend a lot of it making characters from scratch.
In order to try to bring a little bit of the fun of character creation into the process, I'm using a fairly simple method to allow some character customization. It will involve a three-step process that can be quickly be used to create more individualized characters.
Step One: Choose a Race
For A Fine Adventure, there are four available character races. More information can be found on each of them on their individual pages here on the website.
- Kol'E'Thay - Pixie-like humanoids who are able to fly. Formerly, they ruled the entirety of the Kingdom, but now things have changed. After first losing a portion of their lands to the Minden rebellion, they are now fighting a losing battle against the undead armies from the south.
- Minden - The tiny Minden were once the servants (indentured and otherwise) of the Kol'E'Thay, wingless laborers of their betters. They found their true calling and strength by bonding with and riding giant spiders. In time, they rose up and fought for their freedom with the help of the Diggers. Since then, things have not been easy for them. Only the Keepers stopped the Kol'E'Thay from retaking the Minden, and now he undead armies threaten their lands as well.
- Diggers - Rat-like, tiny humanoids from beneath the lands of the Empire. They are industrious burrowers who control large sections of tunnels beneath the world above. They co-exist uneasily with the world above, allied with the Minden and learning what they can from the Kol'E'Thay.
- Blaggal - Small-sized frogs that primarily stay separate from the others. Many of them serve as hired guards and muscle for the Kol'E'Thay. Their lands, as yet, have not been reached by the undead armies. Without centralized leadership, the other races have not been able to convince them to rise in force against the undead.
Step Two: Choose a Class
Each race has three classes available to it. You will be playing a 6th level character of one of the following races, with spell cards and all statistics provided.
- Kol'E'Thay - Cleric, Fighter, Wizard
- Minden - Druid, Ranger, Rogue
- Diggers - Cleric, Rogue, Sorceror
- Blaggal - Bard, Monk, Warlock
Step Three: Choose a Background
All of the characters in A Fine Adventure represent the chosen heroes of their people sent to meet with the Keepers in order to find a solution to the problem of the undead armies that are attacking T'Saleth. Each player will select one of the following backgrounds, with specific flavor and game mechanics tailored to each race.
- Hero of the People - Your character is a favorite of the common folk. While not necessarily working against the established rulers of your people, you have made a name by always keeping your focus on the little people (of the little people).
- Wise One - You are viewed by your people as a mystic or an oracle, someone to whom others turn for answers when difficult decisions arise.
- Leader - You represent the leaders of your people, whether noble born in some cultures or elected in others.
- Renegade - You exist on the outskirts of your peoples' society, perhaps as a known and wanted criminal or just someone who has shirked responsibility at times.
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